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Curriculum Vitae | Resume

2018 – 2021

GAME PROMOTER™: President

I provided public relations, marketing, and business development services to indie game developers and publishers across the world in this role. I also provided services within sales and distribution, corporate strategy, event management, contract negotiations, crowdfunding, and social media marketing. 

Key Titles: 

100s of indie games: www.gamepromoter.dk

GAME PROMOTER™ was founded in 2009 with the intent of servicing small- to medium-sized game developers with their business, public relations, and marketing needs. 


2016 – 2017

EnsenaSoft: Chief Executive Officer (CEO)

My primary tasks as CEO included worldwide public relations, marketing, sales, and business development; I also worked with corporate strategy and was tasked with strengthening partnerships. As an External Producer, my duties included project management, Quality Assurance (Q/A), and writing background narrative and character dialogue for upcoming titles.   

Key Titles:

Mahjong Deluxe Series, VR Chair Games, VR Theme Park Rides, Wonfourn, Renzo Racer, Miko Mole, MOP: Operation Cleanup, Murder Mystery Adventure, Mystery At Rivenhallows PLUS dozens of casual mobile and tablet games on iOS®, Android™ & Windows® Phone.

EnsenaSoft is an award-winning game developer and publisher founded in Mexico in 2009 and consists of a talented group of designers, artists, programmers, and musicians all committed to creating high-quality digital game content. 


2009 – 2015

GAME PROMOTER™: President

I provided public relations, marketing, and business development services to indie game developers and publishers across the world in this role. I also provided services within sales and distribution, corporate strategy, event management, contract negotiations, crowdfunding, and social media marketing. 

Key Titles:

100s of indie games: www.gamepromoter.dk

GAME PROMOTER™ was founded in 2009 with the intent of servicing small- to medium-sized game developers with their business, public relations, and marketing needs. 


2004 – 2009

United Coders: President

In the spring of 2004, I relocated from Denmark to California’s beautiful San Francisco Bay Area. I founded United Coders and had numerous roles, including acting as a Producer, External Producer, Technical Producer, and Programmer on various game projects. I doubled as an agent and consultant for several start-ups and established indie developers and publishers across Europe and North America.

  • Hands-on low-level ‘C / C++’ and assembly language programming on many platforms: Nintendo DS™, Nintendo Wii™, Microsoft® XBOX, Game Boy Color™, Game Boy Advance™, WiiWare™ & XBLA®.
  • Management and business operation responsibilities. 
  • Management of external game development teams.
  • Worldwide business development for game studios. 
  • Worldwide public relations and marketing for game studios.
  • Game production and project management, including SCRUM.
  • Producer, Technical Producer, and External Producer.
  • Prototyping and pitching of game projects to investors and publishers.
  • Technical writer and author of game design documents, pitches, and business presentations. 
  • Internal, as well as external, Q/A on all projects

United Coders was a privately owned, third-party contract game development studio creating original content and doing work-for-hire projects for other game developers and publishers in need of short- & long-term assistance.


2000 – 2004

Public Relations & Marketing Gunslinger

  • Vivendi Universal Games (VU Games): Senior European PR Manager.
  • Insert Coin: European Editor-In-Chief & Co-Publisher.
  • JoWooD Productions: Nordic PR Manager.
  • Creative Labs: Technical PR Specialist.
  • Memorex Products: Nordic PR Manager.

Key Titles:

Half-Life 2, The Lord Of The Rings, The Hobbit, Leisure Suit Larry Series, Gothic Series, Spellforce Series, Industry Giant Series, Hotel Giant Series, Transport Giant Series, Alien Nations, Traffic Giant, The Nations, AquaNox, Arx Fatalis, Cultures 2: Gates Of Asgaard, Archangel, Neighbors From Hell Series. 

Key Products:

Sound Blaster Audio Card Series, GeForce Graphic Card Series, Nvidia Graphics Card Series, Cambridge SoundWorks Speaker Series, NOMAD Audio MP3 Series, Creative Jukebox, an assortment of mice, keyboards, CD-R / CD-RW drives, burners, and many other multimedia accessories.


1987 – 1999

Editorial Gunslinger

  • Egmont Online / Game Reactor: Nordic Editor-In-Chief
  • T&T Media: Nordic Editor-In-Chief for Nintendo Magazine, PlayStation Magazine, PC Player Magazine & Tips & Tricks Magazine.
  • Audio Media: CD-ROM Editor & Staff Writer for Alt Om Data, Privat Computer, CD-Rom Spil, and GameZone.
  • Freelance Writer, IC Run
  • Freelance Writer, COMputer & Det Nye COMputer
  • Freelance Writer, HighScore Professional
  • Freelance Writer, AMIGA Magasinet
  • Freelance Writer, AMIGA Interface
  • Freelance Writer, Dreamcast Magasinet

1996 – 1997

GiliSoft ApS: Game Programmer & Project Manager

I joined GiliSoft to work as Game Programmer and Project Manager on educational games, and I produced more than 30 edutainment titles localized into the Nordic languages and sold into retail.

Key Titles:

Den Sjove Skole (series), Ole Odder (series), Sprogland, Lær Engelsk, Red Regnskoven, Eventyrland, Gili’s Gaveæske, Legeland, Legepladsen, Jorden Rundt, Stav & Bøj, Gys På Regneslottet, Malebogen, Egyptens Hemmelighed and DOZENS more …


1988 – 1989

Commodore Business Machines (CBM | Amiga Corp)

Technical Consultant hired to promote the hardware, software, and games catalog for the Commodore C64® & AMIGA® computers.

Award-Winning Games Industry Veteran & Novelist